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Ripples – Part 3

Previously in this series we’ve looked at the ripple effect touch feedback which was introduced in the Android-L developer preview, and looked at how we can define ripples, and also integrate them with...

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Design Library – Part 5

At Google I/O 2015 the Material Design Support Library was announced, and with it creating material apps targeting API levels below API 19 suddenly got a lot easier. In this series we’ll look at taking...

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